Découvrir les offres d'emploisDécouvrir les studios
Voir mon profil

Associate Technical Art Director

Date de début :

September 13, 2021

Catégorie de job:

Game Design AAA

Type de contrat :

CDI

Niveau d'expérience requis :

de 0 à 2 ans

Localisation :

Bordeaux, France

Conditions :

Non spécifié

Logiciels requis :

Houdini, C++

Description du poste

The Associate Technical Art Director will implement the graphic tools and methods to carry out the artistic vision of the game within the defined technical constraints. The main focuses are conversion of art direction into technical requirements, the implementation of art technologies, tools, pipelines and budgets for the project and development of team members.
  • Manage and help build a team that works together smoothly and collaborates well with external partners
  • Create a solid bridge between art and tech teams
  • Owner of the art technologies, tools, pipelines and budgets
  • Look out for innovation
  • Test and confirm that the intended techniques are possible with the tools chosen. Validate the quality of the product with the Art Director and Lead Programmer.
  • Produce a technical reference and / or technical constraints document, keep it current, and communicate it for the team's guidance
  • Assure the homogeneity of the technical quality throughout the game
  • Propose and create the right tools to accelerate certain procedural tasks
  • Be the gatekeeper of the budget, stability and performance of the art
  • Look out for innovation
  • Network with other experts to benchmark solutions used on the project
  • Provide insights and value add to the project and group

Profil recherché

  • Detailed knowledge of the technical constraints of engines and the different game platforms
  • Knowledge of 2D and 3D graphic softwares
  • Knowledge of Houdini and procedural methods
  • Knowledge of an asset management system
  • Knowledge of a programming language (C++...) (an asset)
  • Knowledge of Max Script (an asset)
  • In-depth knowledge of the jobs required to produce a AAA video game

Informations supplémentaires

Process :
  • Phone Interview
  • Interview with our internal teams
  • Final interview with the project manager

If your application is not retained, you will receive a negative answer. According to the sanitary measures related to COVID-19, all interviews will be held by visioconference and every employee can partially work from home.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We're committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.

Les projets

Bientôt disponible