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Destruction Artist - Temporary (Star Wars Team)

Date de début :

November 29, 2021

Catégorie de job:

Game Design AAA

Type de contrat :


Niveau d'expérience requis :

de 0 à 2 ans

Localisation :

Chatsworth, Los Angeles, Californie, États-Unis

Conditions :

Non spécifié

Logiciels requis :

Maya, Houdini

We're looking for a highly skilled Destruction Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We’re picturing someone who is passionate about world-building and experienced in creating high quality, in-game environment destruction.

What you’ll do…

  • Break up environment geometry and run Maya or Houdini dynamic simulations of their destruction.
  • Preserve existing UV information and generate new UVs as needed after fragmenting the geometry.
  • Set up objects for real-time destructibility using Physics and Destruction.
  • Placement and creation of particles for destructible objects and other effects.
  • Ensure that dynamic effects run within established game-engine operating parameters, and scaling level of detail as needed to accomplish this.
  • Implement physics simulations into Unreal Engine using Blueprints.
  • Work in other disciplines in down-time, such as prop modeling, texturing, or particles.
  • Provide feedback to tools programmers and coordinate efforts with other dynamic artists to streamline methods and improve efficiency.
  • Work closely with designers to fine-tune the timing of complex interactive dynamic effects.
  • Create cloth motion simulations, and fine-tune them for aesthetic effect.
  • Coordinate with Environment Artists to seamlessly integrate dynamic effects into environments.

Ideally, you'll have…

  • 1+ years’ experience in games as a Destruction Artist.
  • Extensive experience working with Maya dynamics or Houdini, including cloth.
  • Experience with Houdini is a plus.
  • Proficiency with Maya modeling and UV tools.
  • Experience working within Unreal Engine and implementing Destruction Animation, including Blueprint scripting.
  • A great eye for what is cool and a good sense of environment animation timing.
  • Basic to intermediate understanding of rigging is a plus.
  • Mel/Python scripting experience is a plus.
  • Must provide samples or a demo reel showing applicable experience or take a Destruction Test.
  • Passion for making and playing games.
  • Shipped AAA game(s) a plus.

Les projets

Star Wars Team

Star Wars Team

New project by Star Wars Team